The suppression jewelry has the following affects:
Sleep – Sleep affect can be triggered by any guard or the Warden. Sleep affect will also trigger if any wearer attempts to initial aggressive actions.
Anti-aggression – It will prevent aggressive acts, but will allow defensive acts. It will allow acts of aggression only in times of self-defense.
Locator – It will allow guards or the Warden to locate any piece of suppression jewelry.
Heal – Suppression jewelry will heal 1 health per round for wearer, during acts of self defense, and restore full health after 8 hours of rest.
Jewelry does not prevent death, but will restore health to all but fatally wounded.
In the event that the jewelry is somehow disabled all affects are cancelled.
Other affects as I determine them.